Hey everyone !
I'm trying to make a Berserker class, with increased damages When the HP are low. The dream would be to add 1% damage on every attack for each 2% of HP lose. I tried to make a paralled event which change the physical damages deals by an actor if he have less than 80/60/40/20% of his max HP. This event would remove the previous state and add a new one each time a new condition is true. The only problem is : it doesn't work during battle. I mean, the states change works only if i'm not in battle. If i have less than 80% hp for exemple, and not in fight, i will have the state "+10% damages". But if i enter in fight, and during this battle, my HP goes below 60%, the state will be change only after battle.
Any ideas of a way to make it work ? (Without plugins if possible, but anyway i'm using nearly all of Yanfly's plugins).
Thanks !