ButtAlien

Villager
Member
Joined
Mar 17, 2019
Messages
12
Reaction score
0
First Language
English
Primarily Uses
RMMV
I've created a state (active at level 35) that boosts the characters HP based on their Def and Mdf. Currently it does increase the HP by the expected amount, but there are two issues that I don't understand.

1. The character's current HP doesn't completely fill the new max hp. Without the passive state, the character has 1280/1280 hp. With the state, the character has 1404/1459 hp.

2. Whenever I uses a potion on the character (+250 HP) it increases the character's max hp. The first potion makes the character's HP 1473/1473 on use. Then, once i return to the main menu, the characters hp is listed as 1473/1487.

Any idea why this may be happening? My state notetag code is written below.

<Custom Passive Condition>
if (user.level >= 35) {
condition = true;
user.addParam(0,.01*user.def + .01*user.mdf);
} else {
condition = false;
}
</Custom Passive Condition>
 

Latest Threads

Latest Posts

Latest Profile Posts

I'm working with Excel today, and I just hate VBA so much. It's like the designers said "How can we make a programming language that works as obtusely and inefficiently as possible?"
Beep-Beep-Motha-facka.gif

Just finished and uploaded the delivery truck base/sprite sheet. I've been steadily replacing the default assets with early modern alternatives. The air-ship for a biplane, horse-drawn wagon for a delivery truck, and next a sailboat for a steam-powered passenger liner (think of the SS Olympic and RMS Titanic).
I caught a shiny magikarp on pokemonGO today AND finally saw Detective Pikachu and it was so cute and I'm still so hype AHHHHH!!!
one of the coolest things I've learned from the forums is the ability to give yourself a hitbox. I have a move you can do on the fields. shoulder tackle. thanks to the forums, that tackle triggers self A switches on some events. NPC's and the environment now react to the tackle. awesome.
I really liked how this one turned out! :kaopride:
WYqMPf6.png

Character (Yes, this is a character): Nibiru the Primal Being from Yugioh.

Forum statistics

Threads
121,947
Messages
1,145,370
Members
160,220
Latest member
Trex1930
Top