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- May 5, 2012
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Hello! So I have a problem. I am trying to give the players a "boots of dashing" (or something like that) item. Is there a way to globally disable dashing (even just by disallowing it with the map options on a per map basis) EXCEPT when they are wearing the boots?
The best I could come up with is something like a parallel process common event that increases movement speed if shift is being pressed AND the item is worn (ala conditional branches). It's really a hacky way to do it.
Any thoughts?
The best I could come up with is something like a parallel process common event that increases movement speed if shift is being pressed AND the item is worn (ala conditional branches). It's really a hacky way to do it.
Any thoughts?

