Boss Battle with 4 Phases

JEIA_CORP

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I'm making a boss battle with multiple phases. So far I have when he (the boss) gets down to half HP, he shifts phases.
After that, it won't let me shift again using the When Enemy HP is __% command because it still thinks the first phase is the only enemy.
Advice?
 

JEIA_CORP

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Never mind I got it.
 

Kes

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@JEIA_CORP In case someone else has the same query, it would be nice if you would post the solution.
 

JEIA_CORP

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When creating a boss with multiple phases, make sure you give the first phase a large amount of HP.
This is because it will still be the bosses HP even after it changes phases.
Use the When Enemys HP is Certain% below 100% and select the Transform action.
Then choose the next phase of your boss.
 

CraneSoft

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The transform action keeps the remaining HP of the target so you all really need to do is create 4 separate enemy IDs that have identical HP, preferably the total combined HP of all 4 phases, and transform them when needed. Unless they are supposed to be entirely different enemies on different phases with different HP pools, in which you simply had to use a recover HP command to heal them back to full when the next phase starts.
 

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