- Joined
- Jun 16, 2014
- Messages
- 9
- Reaction score
- 1
- First Language
- English*
- Primarily Uses
Hey guys!
So I'm back again with another question.
The solution is probably pretty basic, but with so many things going on at once it's hard to figure one simple thing out.
As you can see in the title, I've created a Boulder puzzle, and I have to say it's quite big.
Still basic, but biiig.
Anyays! I need a reset button in case the [Player] messes up. I don't want them getting stuck there forever.
All I need is a button to thrown all the events back into their proper places.
Any assistance is greatly appreciated, and if you aren't here to provide assistance, then PLEASE DON'T comment at all!
Thank you for your time!
So I'm back again with another question.
The solution is probably pretty basic, but with so many things going on at once it's hard to figure one simple thing out.
As you can see in the title, I've created a Boulder puzzle, and I have to say it's quite big.
Still basic, but biiig.
Anyays! I need a reset button in case the [Player] messes up. I don't want them getting stuck there forever.
All I need is a button to thrown all the events back into their proper places.
Any assistance is greatly appreciated, and if you aren't here to provide assistance, then PLEASE DON'T comment at all!
Thank you for your time!

