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Hello everybody! I hope you all have a good day! I need a help. In my game, I have a character that uses a bow in a fight. Some time ago I used YEP. Battle animations and all of the action sequences, I have changed the usual attack animation to this :
<Target Action>

camera focus: target

zoom: 150%

move user: target, front base, 20

wait for movement

perform action

zoom: 130%

action animation: target

wait for animation

action effect: target

</Target Action>
And of course, bow animation doesn't work properly. Can someone help me? What I want - I want my character to pull a bowstring and shoot, without zoom. What I have right now - My character moves to the enemy sprite with zoom and "bowstring pulling animation" exist right inside my character sprite. Sorry for my English, I'm Russian. I hope you know what to do :)

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