And of course, bow animation doesn't work properly. Can someone help me? What I want - I want my character to pull a bowstring and shoot, without zoom. What I have right now - My character moves to the enemy sprite with zoom and "bowstring pulling animation" exist right inside my character sprite. Sorry for my English, I'm Russian. I hope you know what to do<Target Action>
camera focus: target
zoom: 150%
move user: target, front base, 20
wait for movement
perform action
zoom: 130%
action animation: target
wait for animation
action effect: target
</Target Action>