Archeia

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mobiusclimber

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Are there any tutorials for using else if statements? Is there a limit to how many you can have per scene? Is there a specific way to end a string of else if statements?
 

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MZ_HUD_1.png

Accomplished a longstanding goal: transitioned from windowskin graphics to native canvas drawing for windows. No more window.png or resizing individual mask images; Bitmap and Window classes handle it all seamlessly now.

Same UI, different corner settings:

MZ_HUD_2.png
I haven't check my game DL in a while. So time to see if I get a error 404 message. Because I deleted it due to a lack of space. Or it instantly crashes the second it starts. Or if I end up in some random map because I forgot to reset the start point. Or any combination of them.
ThereseIdleWIP2.gif
Design finished. Onto finishing the entire sprite sheet and alternative colours now
What does it say about you when a mushroom is your best friend?
If a game had a moral-choice system at the beginning 3 chapters where defeating an on-screen encounter grants a "-2" at the end of the level whereas evading it granted "+2" at the end of the chapter, and then each chapter also had a dialogue choice that'd give/take points depending on the answer the player gives, how many points would you expect to gain from the dialogue choices?

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