swag_see_saw

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Hello, RPG developers. What are the elements for making a brand in the gaming industry? How do you make your game a brand?
 

overlordmikey

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Hmmmm, BroCoG hasn't gotten far enough along to really be "branded" yet.
 

Ninjakillzu

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Shorter names are better. It's easier to remember, and no one wants to say "The Battle of the Elemental Crystals: Harold's Tale of Adventure, Magic, Strife, and a Mouthful that keeps going on".

Clear branding that grabs the attention of potential players.
 

overlordmikey

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Shorter names are better. It's easier to remember, and no one wants to say "The Battle of the Elemental Crystals: Harold's Tale of Adventure, Magic, Strife, and a Mouthful that keeps going on".

Clear branding that grabs the attention of potential players.
I don't know - there was and some extent still is a trend of Manga/Light Novels that are named with absurdly long names. Although I kinda agree in that I don't think this usually transfers over to games.
 

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