Engine: RPGMaker MV Synopsis: You find yourself in Brave Heart Isle, remembering only your name.You are welcomed into Bravewood with open arms and love, a feeling you’ve never had before, so you stay for a little.However, the longer you stayed, the stranger things get and you fear that all of this was just an imagination.Well, what if it is? •Start from the bottom, and work your way up to richness. •Sell multiple types of items—Armour, weapons, metal bars, clothes! •Discover recipes, blueprints and scriptures in a variety of dungeons to upgrade your home! •Good-looking, romance-able characters! •Interactions with NPC are meaningful to progression, production and/or story. •Multi-faceted Residents (npc) with stories to tell! They won’t just keep saying that one boring line every day. •Fashionable outfits! •Multiple endings! My Roles: Game designer, character designer and illustrator (non-pixel) writer, eventing Roles needed: •Pixel artist(s) for all spritesheets (while I can draw, I am not very experienced in pixel art rip.How this will go: the pixel artist creates the sprite sheets for walking, SV, and behaviour from my designs) •Eventing advisor or scripter (This is optional but would be appreciated! Currently, I am having some troubles eventing NPC schedules that go with day/night cycles.Think Stardew Valley.I’d be happy to receive advice or a plugin that would help me achieve this!) Secondary writer A secondary to give feedback on the overall story and/or pacing of the game itself.Optional but highly appreciated Also if you have knowledge in philosophy or psychology, that would be SUPERB! Once you are officially in the team, it would be nice if we could discuss in a Discord server or something like that! (is this allowed?) Expect detailed feedbacks~ Skill Trade I have experience in character illustration (portraits to full bodies) and writing, perhaps I could also give advice relating to game design in general as well. I’d be happy to offer my skills once some contribution has been made! Genre/Tags Open-world, semi-linear, Dungeon crawler, Crafting, Resource production and collection, marketing Themes Modern Fantasy (think RWBY) (70% fantasy, 30% modern) Recurring themes of philosophy and psychology.(As these topics are close to my heart.) Light humour and soft hearted sometimes, dark and real other times.