- Joined
- Dec 16, 2016
- Messages
- 378
- Reaction score
- 261
- First Language
- English
- Primarily Uses
I have been a member of the RPG Maker Community in one form or another since about 2003. I am making this post because I came back to make a game I had a clear vision of. My goal was to create something happy and positive, to contrast the heartbreak and difficulty I had experienced in life and combat the more serious overtones in modern gaming. I wanted to capture something with the tactical elements of pokemon and the bright and sparkling elements of arcade gaming.
I was initially told by many people that my ambitions were too large and could not be accomplished. However, I persevered and continued to invest my money. I built up a small team of extremely talented people and although I ran into some bumps, I was always able to keep going. If not for a crucial misjudgment, I believe I could have accomplished my vision. Which is ultimately why I am making this thread.
I spent over 900 hours working on development in preparation and thousands of dollars on custom code and assets. During this time a budding romance formed with one of my artists. Which in retrospect was a massive mistake. I’d recently lost my fiancé and her kids, who were like my kids, and then on top of that my dog died. I was hurt, vulnerable and my hope for the game was the only thing keeping me going.
Even so, to find that this individual was not only talented enough to work on my project, but invested, interested in me, and someone who shared many of my ethics, I fell hard. And in doing so I gave them too much of a voice and influence, both in the game and in my life, especially given their own self-admitted lack of prior relationship experience and social skills.
Regardless, working with this individual almost daily allowed us to make exceptional progress. However, she soon lost interest in me but rather than opening up and communicating this, I was simply told to give more and more space so things could mend, which I did, only to be told that contacting her once daily or weekly was also too much. It felt as though she was hurting me and then punishing me for being hurt. I was getting mixed signals and it took minor insecurity and turned it into a hurricane of doubt and confusion.
Not wanting my vision to die or to lose my last friend, I held on too hard (let that be a lesson) and ultimately this person began to hate and resent me, recently making accusations like “harassment” which seemed completely illogical and irrational from where I stood. I really should have taken the hint and dropped her from the project significantly earlier or not fallen into the trap in the first place.
Of course, she resigned and for the last few weeks (especially over the holidays) I’ve been forced to look at myself.
In an effort to win her favour, I took a second job, started dieting and really focused a lot on the game. So, without her I lost a lot of my motivation to do anything. It was especially hard over the Christmas break as my attempt to find happiness and cheer and spread it with the local community had people treat me like I was a weirdo or a creep.
Now, I’ve been attending therapy regularly enough to know that there is nothing wrong with me. I am an intelligent person. I am a compassionate person. I am a good person. I am a fair person. And yet, I have been entirely alone for most of my life. I have no real family and my friends are at a point in their life where socializing is a thing of the past. All of this, the loss of the game, the loss of my friend, and someone who had spoken of building a life with me has made this entire experience excessively complicated and corrupted the spirit of what I wanted to create in the first place.
Making matters more complicated, I cannot contact the individual without appearing as if I am invading her space so cannot get get a contract signed allowing me to use her resources without risking legal dispute. Which is really just the final nail in WARD's coffin.
If you are still reading at this point, you are probably wondering… so what?
Well, I am making this post because I need to put my project to rest. I want my failure to be an object lesson to others not to make my mistake. Vision and money alone is not enough to make a game. You require a strong dedicated team and you need to pick your right hand extremely carefully.
If you are a young man (or woman) and your right hand man (or woman) tries to establish a romantic connection with you. I advise you to nip that in the bud immediately. As a project director I was most successful when I was removed from the people working with me and treating them like mercenaries. If you count on these people or allow them to influence your vision, you, like me, run the risk of their talent and vision polluting your own and if they leave, you will be unable to progress.
You may be able to replace them (though even that is difficult) but you will find it virtually impossible to replace their enthusiasm or insight, which is not fair to anyone involved.
All of this might seem like common sense to everyone but I wanted to share it regardless. After what feels like months of wondering if I could salvage my project and the time invested, I do not believe it is possible and I will be stepping out of the game making community, this time for good.
I always hold onto things and try to make them work, try to turn it into a victory for everyone involved, but there does come a time when you need to recognize people and things as something negative in your life and walk away.
I wanted this to be a source of happiness for me but it no longer is, it merely reminds me of heartbreak, hurt and the overwhelming feeling of isolation that surrounds me on a daily basis. In essence, I had sought to create a game to make something of lasting happiness in this world, something I could enjoy, and I have been robbed of the opportunity to do that.
Be wise. Be smart. Be careful. There are people in this community who seem like the nicest people in the world but they will use you until you bore them, then hurt you in the pursuit of their own pleasures. They are not your friends. They will pretend they are, then back pedal, they will promise to stick by you to the end, and they will leave. Learn how to spot these people, don’t give them your money, don’t depend on them, and when they hurt you, don’t let it get to you. They’re the ones with the problem, it’s not you for having the courage to let them in.
Best Wishes, Happy Holidays and Goodbye,
RetroBoy
I was initially told by many people that my ambitions were too large and could not be accomplished. However, I persevered and continued to invest my money. I built up a small team of extremely talented people and although I ran into some bumps, I was always able to keep going. If not for a crucial misjudgment, I believe I could have accomplished my vision. Which is ultimately why I am making this thread.
I spent over 900 hours working on development in preparation and thousands of dollars on custom code and assets. During this time a budding romance formed with one of my artists. Which in retrospect was a massive mistake. I’d recently lost my fiancé and her kids, who were like my kids, and then on top of that my dog died. I was hurt, vulnerable and my hope for the game was the only thing keeping me going.
Even so, to find that this individual was not only talented enough to work on my project, but invested, interested in me, and someone who shared many of my ethics, I fell hard. And in doing so I gave them too much of a voice and influence, both in the game and in my life, especially given their own self-admitted lack of prior relationship experience and social skills.
Regardless, working with this individual almost daily allowed us to make exceptional progress. However, she soon lost interest in me but rather than opening up and communicating this, I was simply told to give more and more space so things could mend, which I did, only to be told that contacting her once daily or weekly was also too much. It felt as though she was hurting me and then punishing me for being hurt. I was getting mixed signals and it took minor insecurity and turned it into a hurricane of doubt and confusion.
Not wanting my vision to die or to lose my last friend, I held on too hard (let that be a lesson) and ultimately this person began to hate and resent me, recently making accusations like “harassment” which seemed completely illogical and irrational from where I stood. I really should have taken the hint and dropped her from the project significantly earlier or not fallen into the trap in the first place.
Of course, she resigned and for the last few weeks (especially over the holidays) I’ve been forced to look at myself.
In an effort to win her favour, I took a second job, started dieting and really focused a lot on the game. So, without her I lost a lot of my motivation to do anything. It was especially hard over the Christmas break as my attempt to find happiness and cheer and spread it with the local community had people treat me like I was a weirdo or a creep.
Now, I’ve been attending therapy regularly enough to know that there is nothing wrong with me. I am an intelligent person. I am a compassionate person. I am a good person. I am a fair person. And yet, I have been entirely alone for most of my life. I have no real family and my friends are at a point in their life where socializing is a thing of the past. All of this, the loss of the game, the loss of my friend, and someone who had spoken of building a life with me has made this entire experience excessively complicated and corrupted the spirit of what I wanted to create in the first place.
Making matters more complicated, I cannot contact the individual without appearing as if I am invading her space so cannot get get a contract signed allowing me to use her resources without risking legal dispute. Which is really just the final nail in WARD's coffin.
If you are still reading at this point, you are probably wondering… so what?
Well, I am making this post because I need to put my project to rest. I want my failure to be an object lesson to others not to make my mistake. Vision and money alone is not enough to make a game. You require a strong dedicated team and you need to pick your right hand extremely carefully.
If you are a young man (or woman) and your right hand man (or woman) tries to establish a romantic connection with you. I advise you to nip that in the bud immediately. As a project director I was most successful when I was removed from the people working with me and treating them like mercenaries. If you count on these people or allow them to influence your vision, you, like me, run the risk of their talent and vision polluting your own and if they leave, you will be unable to progress.
You may be able to replace them (though even that is difficult) but you will find it virtually impossible to replace their enthusiasm or insight, which is not fair to anyone involved.
All of this might seem like common sense to everyone but I wanted to share it regardless. After what feels like months of wondering if I could salvage my project and the time invested, I do not believe it is possible and I will be stepping out of the game making community, this time for good.
I always hold onto things and try to make them work, try to turn it into a victory for everyone involved, but there does come a time when you need to recognize people and things as something negative in your life and walk away.
I wanted this to be a source of happiness for me but it no longer is, it merely reminds me of heartbreak, hurt and the overwhelming feeling of isolation that surrounds me on a daily basis. In essence, I had sought to create a game to make something of lasting happiness in this world, something I could enjoy, and I have been robbed of the opportunity to do that.
Be wise. Be smart. Be careful. There are people in this community who seem like the nicest people in the world but they will use you until you bore them, then hurt you in the pursuit of their own pleasures. They are not your friends. They will pretend they are, then back pedal, they will promise to stick by you to the end, and they will leave. Learn how to spot these people, don’t give them your money, don’t depend on them, and when they hurt you, don’t let it get to you. They’re the ones with the problem, it’s not you for having the courage to let them in.
Best Wishes, Happy Holidays and Goodbye,
RetroBoy
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