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Hello guys. I decided to make a guide showing the feature provided by the game Breath of Fire 1 itself to assemble battle strategies regarding the organization of the team. Which in the case, can also be used to simply solar as their battles with only 1 character of the time that is in the front line and the others in the back line (obs: also it is necessary that each turn put them in defensive mode, But regardless of that, they are not attacked even if they attack). The only thing that will be the target of the opponents will be the person who is in the front line.

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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