Breathing battlers (procedural animation)

Discussion in 'JS Plugin Requests' started by hmind, Oct 27, 2015.

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  1. hmind

    hmind Veteran Veteran

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    It is seen in the youtube mobile demo here . as you can see the enemies get bigger and smaller, uniformely scaled (with different frequencies).

    there were also scripts for vx ace where the standard effect was sine scaling along the vertical axis. it had more options, like scaling and movement when appering and dying, but i guess just a plugin to scale battlers in idle state would be fine.

    it should have options like:

    amplitude/power modifier

    sine speed

    setting for x scaling

    setting for y scaling

    thx in advance :)
     
    #1
    Gabihime likes this.
  2. hmind

    hmind Veteran Veteran

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    i found a plugin with this listed in future features here
     
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