Hey guys
I know how to make a bridge, i know how to make it so that i can go under it or over it no worries
by using the change tile set option:
the second tile set has the bridge tiles as star passability(above) instead of the O(below) on the first tile set. depending on player placement depends on tile swapped. via minimal events
by using events:
an evented bridge with events on 'all sides' ,depending on where the player stands the event changes the bridge event to above or below, blocking or allowing passage, via switches. keeping in mind the passability of objects underneath your bridge.
My issue is:
every time you see someone show how to make a bridge it's on a map that contains nothing bar a bridge and your player, easy to tile swap and event with no consequences now what if my bridge is in a populated area? i want to travel on my bridge and see an npc travel under it or visa versa, i travel under as an npc travels over. There is a way is there not?
e.g: i have an area shaped like a 6 i run around and over the bridge as i am being chased, i need npcs to go under as i go over and i will be back later to said bridge I know i could create the npc events to dissapear and reapear before and after, but not ideal
another issue is your party is following you, some party members are still on the bridge as i go to run under it.
any help would be greatly appreciated >.<