ervin

Villager
Member
Joined
Jul 23, 2018
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV
I had idea of having an actor go into a certain state when his sister is knocked out. The only way I've been able to do it so far is through troop events. is there another way? Any suggestions would be appreciated. I haven't used any yet in doing this, but i have all of the yanfly plugins, if that helps
 

slimmmeiske2

Little Red Riding Hood
Global Mod
Joined
Sep 6, 2012
Messages
8,267
Reaction score
5,443
First Language
Dutch
Primarily Uses
RMXP

I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

ervin

Villager
Member
Joined
Jul 23, 2018
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
32,341
Reaction score
8,077
First Language
German
Primarily Uses
RMMV
Troop events is the easiest way to do this.
 

Uzuki

Kawaii on the streets, Senpai in the sheets
Veteran
Joined
Aug 18, 2012
Messages
1,935
Reaction score
1,327
First Language
English
Primarily Uses
RMMV
If you're using Yanfly's plugins then you only really need to use the first troop event with the Base Troop Event plugin. Make a page that activates at the end of every turn and inside that page have a conditional branch check if that actor is KO'ed. If they are then have actor x gain a state, if not the battle continues as normal.
 

Wavelength

MSD Strong
Global Mod
Joined
Jul 22, 2014
Messages
5,957
Reaction score
5,581
First Language
English
Primarily Uses
RMVXA
I would probably use a Custom Apply Effect from Yanfly's Buffs & States Core plugin. For the KO state, check whether this actor (that's receiving the KO) is the sister, and if it is, directly add the Berserk state to her brother.
 

ervin

Villager
Member
Joined
Jul 23, 2018
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV
Thanks for the ideas guys.
 

Latest Threads

Latest Profile Posts

Surprisingly useful and thought provoking
Working on animation. Trying to see if I can apply it meaningfully to my games!
ddwk.png

working on the sprite for Devali <3
My Game Development Livestream

Forum statistics

Threads
110,373
Messages
1,052,760
Members
143,408
Latest member
BloodyMess
Top