FlashMagic

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I am trying to make little notices for my playtesting friends for when i have updated a certain portion of the map. there are no triggers for it, i just want the bubble to show until i delete the event. but the bubble icon just isn't showing up correctly. Still new so i played around with a few settings but still hasn't fixed.

1626204505253.png1626204539132.png

I would also like to use this as a way to show where new events are eligible once I develop the game more. new quests in this city etc. so getting this to work would be awesome!
 

hiddenone

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The reason the balloon appears like that is because the event is trying to show the balloon every frame, instead of letting it play fully. You should be able to fix it by checking the 'wait of completion' option in the show balloon command.

I actually covered one way to have an event show a balloon in a recent blog tutorial, in case you wanted to try a different method. :)
 

FlashMagic

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I will look at that and try that. thank you

It worked, i just assumed wait for completion was going to make the player not move until the animation stopped.
 

hiddenone

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FlashMagic, please avoid double posting, as it is against the forum rules. You can use the "Edit" function on your posts to add additional information you've forgotten or respond to multiple people. You can review our forum rules here. Thank you.


I merged them for you, but please use the 'edit' option in future posts if you need to add something.

Because you set the event to parallel process, the player isn't affected by the balloon's wait for completion.
 

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