LawrenceindaSky

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So I tried tinkering with some stuff and I'm not sure if it is possible by default, but during battles, if an Ally is down, can I have the rest gain a Buff (Example: Rage) for a certain amount of time? I feel it would be a neat mechanic to have to give it more atmosphere and personality to the other characters.
 

Milennin

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Each turn, run a common event to check for each ally if they're alive. If not, grant the buff to the party. Use a unique switch for each ally that will prevent repeated triggering of the buff that resets at the start of each new encounter (or whenever else you want it to reset).
 

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