LawrenceindaSky

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So I tried tinkering with some stuff and I'm not sure if it is possible by default, but during battles, if an Ally is down, can I have the rest gain a Buff (Example: Rage) for a certain amount of time? I feel it would be a neat mechanic to have to give it more atmosphere and personality to the other characters.
 

Milennin

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Each turn, run a common event to check for each ally if they're alive. If not, grant the buff to the party. Use a unique switch for each ally that will prevent repeated triggering of the buff that resets at the start of each new encounter (or whenever else you want it to reset).
 

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DerniBorges wrote on TSR's profile.
Is there any way this plugin works with the big character, and the QSprite plugin? Using RTP chars, everything works fine, but the big ones, with QSprite, it's like that in the image, it doesn't reflect right. And there is, in the settings, an option to fix it. Thanks.
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So I just got my computer back (Was posting stuff on my phone) But now my dang monitor's broken! I'll need to get a new one, which means... JOBS! Yaaay... When I get a new monitor, I'll post picture of one of my RPGMMV projects.
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