Buff/state for X number of encounters

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Topdod

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Couple of things here.
First, is there anyway to have a STATIC number instead of % for parameter buffs on states?
Second how can I get this to last for say, 2 encounters?

Like say I want a temporary +5 attack buff to last for 2 battles then is goes away. How do I go about doing this?
 

NinjaKittyProductions

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Topdod

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Okay I think I found a way to make this work by using Yanfly's battle aftermath I can run a common event.
I can have a common event have variables count down at the end of every encounter and once they hit zero they remove the states I need removed.

So this is solved.
 

slimmmeiske2

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