- Joined
- Apr 24, 2016
- Messages
- 15
- Reaction score
- 3
- First Language
- French
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Hello,
first, I hope this thread is in the appropriate section, if not, i'm really sorry. :l
There's my problem: I checked on many topics to find a way to buff the entire party after using an AoE skill.
Also, I checked in this thread: http://forums.rpgmakerweb.com/index.php?/topic/47099-rmmv-damage-formula-ideas-and-help/ but I didn't find anything. (or else, I don't know how to read.)
I already know how to buff the actor or all of the enemies , but I would like to buff everyone before applicating the formula. (Or even at the start of the formula)
Also, I saw that RogdagoR searched for a similar effect but didn't find neither.
If I could be more explicit, it would works that way:
Actor 'A' uses a skill -> Entire party ATT + 50% for 3 turns -> AoE on all of the enemies.
Tell me if you want some more informations. ^^
first, I hope this thread is in the appropriate section, if not, i'm really sorry. :l
There's my problem: I checked on many topics to find a way to buff the entire party after using an AoE skill.
Also, I checked in this thread: http://forums.rpgmakerweb.com/index.php?/topic/47099-rmmv-damage-formula-ideas-and-help/ but I didn't find anything. (or else, I don't know how to read.)
I already know how to buff the actor or all of the enemies , but I would like to buff everyone before applicating the formula. (Or even at the start of the formula)
Also, I saw that RogdagoR searched for a similar effect but didn't find neither.
If I could be more explicit, it would works that way:
Actor 'A' uses a skill -> Entire party ATT + 50% for 3 turns -> AoE on all of the enemies.
Tell me if you want some more informations. ^^

