- Joined
- May 3, 2016
- Messages
- 91
- Reaction score
- 14
- First Language
- English
- Primarily Uses
- RMMV
Hi all, I added a state in my game and wanted to use the "Custom Remove State" feature.
This is what I have:
It almost works perfectly. However it no longer processes the damage that the character receives before removing the state. Is there additional code I can add to that to make the damage process? Any advice would be greatly appreciated.
EDIT: Upon further inspection its not processing any of the states features (Parameter boosting, State Resist, etc.). Its not doing anything except the remove effect.
This is what I have:
Code:
<Custom Remove Effect>
var skill = 91;
BattleManager.queueForceAction(user, skill);
</Custom Remove Effect>
EDIT: Upon further inspection its not processing any of the states features (Parameter boosting, State Resist, etc.). Its not doing anything except the remove effect.
Last edited:
