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I'm having a go at my first full-on game on RPG Maker MV. For a specific map, I have a BGM dedicated to exploration and another BGM that is a variation of this first BGM for battles. What I want to do is make it so that the battle BGM continues from where the exploration BGM stopped.
I figured out a way to make this work by using both BGM and BGS channels. So far it works when entering battles, but sometimes it breaks when the battle ends.
Specifically, the battle BGM sometimes doesn't stop if you spam the confirm button to skip the victory screen. When this happens, the two BGMs desync and the whole mix becomes unbearable.
Is there a way to fix this issue? If not, can you force the player through the victory screen?
PS: I am very new to RPG Maker, so I have very, very little knowledge about scripting. I also don't use many plug-ins, I only have one for advanced weather and another for locations details on the save file.
Edit: Here are the events I use for the trick.


I figured out a way to make this work by using both BGM and BGS channels. So far it works when entering battles, but sometimes it breaks when the battle ends.
Specifically, the battle BGM sometimes doesn't stop if you spam the confirm button to skip the victory screen. When this happens, the two BGMs desync and the whole mix becomes unbearable.
Is there a way to fix this issue? If not, can you force the player through the victory screen?
PS: I am very new to RPG Maker, so I have very, very little knowledge about scripting. I also don't use many plug-ins, I only have one for advanced weather and another for locations details on the save file.
Edit: Here are the events I use for the trick.


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