- Joined
- Apr 25, 2014
- Messages
- 141
- Reaction score
- 85
- First Language
- English
- Primarily Uses
- RMVXA
Hey all,
I am trying to implement a bug catching mini game. This is what I want to happen: Basically, when the player gets close to the bug (like 3 spaces away), the bug starts to flee the player and then disappears 300 frames later if the player doesn't catch it (the event erases). I am using Yanfly's event chase/flee player plug-in, however, I do not know how to get the bug to disappear after 300 frames. Have you guys got any idea how to do this?
This is what I was trying to do, but it doesn't work.

I am trying to implement a bug catching mini game. This is what I want to happen: Basically, when the player gets close to the bug (like 3 spaces away), the bug starts to flee the player and then disappears 300 frames later if the player doesn't catch it (the event erases). I am using Yanfly's event chase/flee player plug-in, however, I do not know how to get the bug to disappear after 300 frames. Have you guys got any idea how to do this?
This is what I was trying to do, but it doesn't work.

Last edited by a moderator:




