[BUG] Overworld tileset Dark Grass graphical glitch

Beregon

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I found a bug with one of the tiles from the default tilesets. It's the tile in the Overworld tileset, tab 2, third row, second one from the left. It's called Grassland A (Dark).

I can't post screenshots atm, but to reproduce the bug in an obvious way, simply do this:

1) Turn on automatic layering.

2) Make a square-shaped patch of grassland (tab 2, third row, first one from the left), then draw a small cross on it with the dark grass tile (just to the right of it).

3) You will notice that the northeastern part of the central square has an ugly, square part protruding from it, unlike the smooth, round edges in the other corners.
 
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Shaz

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Actually the next pair over are similar.

It's the Grassland A (Dark) and Grassland B (Dark) in World_A2.

It's not noticeable when you look at the tileset itself, but when you draw, there does seem to be a little "square" in the corner there that's a bit too obvious.

1598858497223.png
 

The Row

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Made a quick fix for anyone in need of this right now.
Newgras1.png
It isn't perfect, but atleast it won't bug you as much, I hope. To implement, open an image editor that allows transparent png imges (examples Krita, gimp or paint.net), and replace the 48x48 squares as needed.

Example in use:
Newgras2.png
 

Beregon

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This still seems to be the case since the last patch. Any chance for an official fix?
 

Beregon

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Alright, seems like this was fixed at some point.
 

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