- Joined
- Aug 19, 2014
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w = Window.neww.cursor_rect = Rect.new(0,0,0,0) # same as Rect.newThis code works fine in RGSS1 and 2, but crashes Player.exe in RGSS3. The conditions are that the first Rect object assigned to a Window instance after its creation must be empty. This for example works:
w = Window.neww.cursor_rect = Rect.new(0,0,1,1)w.cursor_rect = Rect.new(0,0,0,0)Am I crazy? Did Enterbrain really let something like this slip through?
w = Window.neww.cursor_rect = Rect.new(0,0,1,1)w.cursor_rect = Rect.new(0,0,0,0)Am I crazy? Did Enterbrain really let something like this slip through?
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