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- Jan 16, 2016
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Hello,
I just encountered a bug within the "Save as Image..." Command. All maps which are 50x50 tiles or below in size are not affected. But if the map is bigger... like 60x70 or 80x100 and so on... the image will be exported way to small. The Tiles get pixelated and instead of 48x48 tiles you will get 24x24 with bad resolution.
I'm not the only one who made that experience as you can read here: https://forums.rpgmakerweb.com/index.php?threads/parallax-mapping-in-mz.125612/
EDIT: Seems like every map greater as 63x63 tiles is exported in the wrong size.
I just encountered a bug within the "Save as Image..." Command. All maps which are 50x50 tiles or below in size are not affected. But if the map is bigger... like 60x70 or 80x100 and so on... the image will be exported way to small. The Tiles get pixelated and instead of 48x48 tiles you will get 24x24 with bad resolution.
I'm not the only one who made that experience as you can read here: https://forums.rpgmakerweb.com/index.php?threads/parallax-mapping-in-mz.125612/
EDIT: Seems like every map greater as 63x63 tiles is exported in the wrong size.
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