I was trying to make an animation show on the map, which I have done many times before. This time, the battle animation won't appear on the map after my NPC walks to another spot on the map. This I have done two times before. I have tried everything, even switching to "parallel process" from "autorun" though I always use "autorun" for battle animations shown on map unless I want a ST ANIMATION. The only difference is I have a second event going off first, but that should not matter anyways. Knowing that, I tried switching back to the first event and that did not work. I even tried to transfer into a new map so the second event will show the animation, but that did not work either. And this time, I did not have any common events triggered by mistake. It's a random bug, how do I remove random bugs (my compatibility settings are already correct, for Windows 7)?