not that I can use it, but helpfull for most users probably that want to use stock limit and day/night that have a random refill stock of 1-5 (depending what they have).
When I talk to NPC with the plugin command, I get this.
edit: realized its because I kept the <> tags. Is it common practice to remove them in other plugins? If not, I would suggest indicating that for new users. Thanks for the plugin!
Then again sorry for the confusion. The notetags in the note boxes of the database are used with <> by I guess everyone. I guess it is to split them apart from regular notes via XML Syntax. Plugin Command usually go without <>.When writing the plugin command, I wrote OpenShop <FPshop1> instead of just OpenShop FPshop1. I thought that the "< >" was necessary to have in the plugin command. I thought this because other plugins will use "<>" in their commands like <cannot discard> in yanflys.
So switch shops are actually useful? That was the one feature I was thinking about to remove in a possible MZ version. A switch shop is basically just like an unlockable options menu. I couldn't think about good use cases even at the time I added it into the plugin.so far, your plugin with NPC dialogue = a topshop, even without npc dialogue.
your shop have already amazing stuff, even a switch shop. can make evals and dicounts.
sometimes, that require 1-3 shop plugins to create the same effect.
limited stock is something everyone could use, even RL are limited stock and need
items to refill, so let's say, shop have 5 potions, and run out.
now need teh owner stock for the potions and let you get it (maybe through a quest)
you give the owner 10 potions, so the stock fill = +10 (yay)
limited stock might be existed, but refill a stock, maybe not (not that I know off).
It would be sad if you left the community, but take your time on your project,
you can always check once a week or once per 2 weeks for suggestions.
but that is also totally up to you, I'm happy you created this plugin for free for others
but in case you really want to leave (which I hope you stay around)
I wish you the best, also with your project. (which should take priority) over plugins
to the public.
Thank you both for your support.ShadowDragon has covered the base of my own sentiments but I will say anyway, it will be sad to see you go, should that become your choice, but I do understand. Take time to work on your project and just know that this plugin is gold. It is wonderdul that you have put so much into it and made it free for the community. (And thank you for the shop organization add on!)
Okay then I'll keep it. It is funny, I only included it after seeing that SRD has a Switch Shop.switch shop in general maybe not that much, but in my case, I use gold curency (become tickets)
or some kinds, to buy stuff that unlocks.
SRD has a switchshop, but the purpose for switch shop can be used in many ways like
those fe examples:
Unlock specific doors (can be town, dungeons, hidden entrances etc)
Unlock new fonts (if used or bought to get +2 new fonts in option menu or more)
Unlock window frames (if you add a bunch)
Unlock background color slider (if you want green instead of black ir whatever the color default)
Unlock new items for greater danger etc.
and many many possibilies. removing this one would be a shame, but if 1 make a switchshop
why not include it directly? It can be for much nice use though.
wether they use it or not, I would not remove it though. but in case you want to remove it,
make 2 versions, 1 with, 1 without, so they can download 1 or another =)
not using it is simple ignore that part, but it also depends on the game they create.