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Hello everyone, I'm sorry for insisting but I definitely need help on opacity and bushes.
I'm using MV and I'd like to change at my will the bush opacity by a variable value. Some community respectful members helped about changing bush depth and there is a plugin by CT_Bolt which effectively changes opacity, but it somehow doesn't refresh very well and it isn't changing by variable value. Can someone help me?
This thread has all the sources:
forums.rpgmakerweb.com
Thanks to anyone willing to help!
I'm using MV and I'd like to change at my will the bush opacity by a variable value. Some community respectful members helped about changing bush depth and there is a plugin by CT_Bolt which effectively changes opacity, but it somehow doesn't refresh very well and it isn't changing by variable value. Can someone help me?
This thread has all the sources:
RMMV - Bush opacity change
Hello! Is there a way to change the bush opacity and depth with a script? Its depth is set by default set as 12 at rpg_objects.js (6614): Game_CharacterBase.prototype.refreshBushDepth = function() { if (this.isNormalPriority() && !this.isObjectCharacter() && this.isOnBush() &&...

Thanks to anyone willing to help!