This is an idea I've had for awhile. Imagine your favorite rpg, or any rpg that has stores of various kinds. Have you ever wondered how they stay stocked or how they maintain business? Not likely. I have though, and I've wanted to explore that. My newest rpg project will tackle this question, and with any luck, I might not make it boring. My basic bullet point ideas are the following: Manage up to 7 different stores of either one specialty, or all available ones Control employees schedules maintain stock and manage demand Time is calculated by week. Do all your actions you wish per week that's all I've got for now. Any thoughts on this idea? Would it be something you would play, or am I wasting my time like always?