It's got the best ideas I've had in a while so you might like a thing or twoGotta check out those new additions soon... It's making me curious...
Thank you, I like to keep them simple too, so that people can easily take the events over to their projectsHmm, nice use of events indeed. I'll have to take a closer look at this if I could find something useful to me![]()
Of course, since the water image is a parallax...the water moves with the camera like a parallax backround
Haha yes, I'm working on another way to do it without all the events though. But still, do not mind about the performance, as the I made the events to only work should the standards be met. So, they don't do anything unless you're a diferent size than theirs.I was curious about the fake 3D... then realized it utilizes multiple sprites (which is a file size hogger) and spammed events (performance hogger)... XD
Anyway, making a fake 3D sprite is easy to do, script or not... the problem is only the size adjusts and not other things like tile movement etc, which then makes the 3D effect a bit weird... coz like on small sprite sizes, the distance between the player and a sprite that are right beside one another tile-wise will look larger, and yet you can activate that event... XD