Buying Items

slickdeath97

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I am looking for a script that works with yanflys new game plus script that allows the player to buy things that they want to carry over instead of set in stone carry over stuff. Thanks for any help.
 

Roninator2

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You could have two of each item. if the player chooses to keep one for carry over, then change the item to the one that will carry over. the other will have the <no carry over> tag.
More work than some awesome script to change the notetag.
But there are scripts that allow eval of notetags, IIRC. So you could have it choose the notetag or not based on a switch or variable, perhaps an array. This is where it gets complicated. If it can even be done.
 

slickdeath97

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You could have two of each item. if the player chooses to keep one for carry over, then change the item to the one that will carry over. the other will have the <no carry over> tag.
More work than some awesome script to change the notetag.
But there are scripts that allow eval of notetags, IIRC. So you could have it choose the notetag or not based on a switch or variable, perhaps an array. This is where it gets complicated. If it can even be done.
Sorry it took me a while to reply, been busy. I really don't want to make double the items, mainly because there is a cap for the amount of items I can have in the database and I just don't have the time to be doing something like that.
 

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