- Joined
- Apr 26, 2013
- Messages
- 36
- Reaction score
- 0
- First Language
- English
- Primarily Uses
Hey guys!
I've recently been made aware that the 'Compress Game Data' function in RPG Maker VX Ace (found in the File dropdown menu) only supports projects up to 2GB in size. Unfortunately I'm working on a project that when complete will have graphics data beyond 2GB. I was wondering if anyone could provide suggestions for finding a way around this issue (aside from using lower quality graphics assets, which I'd like to avoid). Are there other ways to compress the game data into an executable? Or is there by chance a way to store graphics data in a .rvdata2 archive without compromising game performance (as far as I'm aware RPG Maker only stores the database information in these)?
Thanks for any suggestions you can provide!
I've recently been made aware that the 'Compress Game Data' function in RPG Maker VX Ace (found in the File dropdown menu) only supports projects up to 2GB in size. Unfortunately I'm working on a project that when complete will have graphics data beyond 2GB. I was wondering if anyone could provide suggestions for finding a way around this issue (aside from using lower quality graphics assets, which I'd like to avoid). Are there other ways to compress the game data into an executable? Or is there by chance a way to store graphics data in a .rvdata2 archive without compromising game performance (as far as I'm aware RPG Maker only stores the database information in these)?
Thanks for any suggestions you can provide!
