Title is pretty self explanatory but,
I would like to call a script whenever a player levels up
e.g. someone might call:
SceneManager.call(Scene_Save) when player levels up.
How would they go about doing this?
I'm in VXA.
I would like to call a script whenever a player levels up
e.g. someone might call:
SceneManager.call(Scene_Save) when player levels up.
How would they go about doing this?
I'm in VXA.
Thanks in advance,
Tanner
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