- Joined
- Dec 26, 2019
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Is there any plugin for MZ that can run a common event when a piece of gear is added or removed? Sort of like Hime's plugin for MV?
I'm trying to set up a persistent ammunition system for my game and unfortunately I can't think of any way to get it to work without calling a common event when a weapon is added/removed.
I'm trying to set up a persistent ammunition system for my game and unfortunately I can't think of any way to get it to work without calling a common event when a weapon is added/removed.