Calling Frogboy's Talent menu inside Yanfly's Status Menu Core?

kwanzaabot

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I'm using the Talent Core menu by @Frogboy and Yanfly's Status Menu Core, and since they're both essentially attribute-based systems (I'm calling the Talents "Minor Skills" and the standard Parameters "Major Skills" in my game), I feel it's a bit redundant to have two seperate menus. I also feel this might confuse my future players, so I'd like to have the Talent menu appear inside the Status menu.

I've thrown together a mockup of what I'm after below. Anybody able to help me out?

 

Frogboy

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Hey, how's it going? This is something I intended to add, considering the popularity of Yanfly's Status Menu Core, but there's a problem with this idea. Yanfly's Status Menu is designed entirely around viewing information as you move the cursor over each menu option. It's not set up to launch new windows. It's essentially just like the regular Status menu except that it has multiple pages to display more information. Even if I fashioned code to make it work like you want, it might actually be even more confusing for your players as only this one menu option would be clickable and take you to another window to manage your Talents.
 

kwanzaabot

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I see! It's a shame, but at the end of the day it's no big deal if I can't get this happening.
Thanks for responding!
 

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