Okay, I'm using Yanfly's Party System (http://yanflychannel.wordpress.com/rmvxa/core-scripts/party-system/), and I'm at a part in my game in which I need to lock a character so that people can't move them around. However, I have no idea how to call the script to make said character locked.
Right now, my only attempt to try to call a script is, based on the fifth image on the page I linked,
Script: lock_actor(1)
call_party_menu
This was based on the assumption that that was how you do it. Of course, it doesn't lock the character and only brings the Formation menu up.
I tried a variation: call_lock_actor(1) which caused the game to crash.
I also spent several minutes looking at both the in-program help booklet for how to call scripts. I was met with nothing.
Also, on the off chance that this will help, I named the script in the Script Editor, under the Materials subsection, Party_Script.
Right now, my only attempt to try to call a script is, based on the fifth image on the page I linked,
Script: lock_actor(1)
call_party_menu
This was based on the assumption that that was how you do it. Of course, it doesn't lock the character and only brings the Formation menu up.
I tried a variation: call_lock_actor(1) which caused the game to crash.
I also spent several minutes looking at both the in-program help booklet for how to call scripts. I was met with nothing.
Also, on the off chance that this will help, I named the script in the Script Editor, under the Materials subsection, Party_Script.

