I'm not sure if this is the perfect place to post this, but I've been struggling
with a (I assume to be very simple) script call all day.
I'm trying to get a "choose your hero" type introduction,
with three different character sprites on screen.
You're asked to choose between them,
whichever one you pick becomes the Actor's character sprite, and voila.
All pretty basic eventing.
However, I want the three on-screen character sprites to perform the stepping
animation when the player's cursor is hovering over that option in the choices box,
and then to stop the stepping animation when the cursor moves over to the next one.
To that end, I found Tsukihime's "
Choice-Move Handlers" Script.
After that I've been stuck.
All I know is that I need a method and an argument that will result in a specified, separate event beginning a stepping animation?
Any guidance at all would be really helpful. I haven't been able to make sense of the Script Call Collection's movement section, which is mostly where I've been trying to find my answer.