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I want to create a game as a motivator for players to accomplish a series of tasks outside the game.  

1) Can I have events (like finding a treasure chest, opening a door, whatever) be triggered only if the player gives a password that they get upon completing the external task?

2) Can I have the password be different for each player?  There are only about 50 players, so although this would be a pain, I could do it.  I don't want other players to be able to tell someone the password.

3) Can the game recognize which player is encountering the event?

Thanks! 

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