Can I get a hand?

LuLingqi1

A Spellthief With A Bone To Pick
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Hey everyone!


My name's Kyler.


I downloaded the trial version of MV and will most likely be buying it within the next 16 days when my trial runs out.


Currently, in my game, I have created an OPTIONAL PARTY MEMBER.


I haven't played an RPG featuring optional characters in such a long time, I think the only one was Final Fantasy 7.


I intend on having two Optional Party Members, and I know how to add them/remove them from the party, my actual question is very complicated.


I want them to have dialogue in scripted events that happen with or without their being in the Party.


For instance, the first optional member, Ruto, can be unlocked within the first ten minutes of play time. Basically, in the starting area, you can explore everything save for some trees and plants. There's a dog's grave, and if you interact with it, you get "Ruto's Collar". -- Ruto is a cat that takes on a human form if she joins the party -- In the next area, you can fight your first enemy, and there is also a little hole in the brush, where you hear a mreow. This is Ruto. If you have Ruto's collar, you can coerce her out of the hole and into the party. The main character, Carlina, then travels a bit, and get's sucked into this crazy thing, and seemingly dies. However, in the original event --I only just recently decided I wanted Ruto as a character--, Carlina is alone. So is there a way to have the event play out differently if Ruto is in the party, but still keeping it the original way if Ruto is not in the party?


-- Oh my god. I think I put this in the wrong area! Sorry moderators!!! D: --
 
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Andar

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I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.



What you want is basic eventing - for example in the cat event, make it two pages and condition one page to the item, that page will only happen if the party has that item (collar).


Similiar for all the other parts, you just need to check the correct conditions or conditional branches.


I suggest you follow the link to the starting point in my signature and work through those tutorials linked there.


And please, make your titles something that tells us what you need help with - almost everyone here posts because they need help.


Details on what kind of help speed up the answers.
 
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LuLingqi1

A Spellthief With A Bone To Pick
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I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.



What you want is basic eventing - for example in the cat event, make it two pages and condition one page to the item, that page will only happen if the party has that item (collar).


Similiar for all the other parts, you just need to check the correct conditions or conditional branches.


I suggest you follow the link to the starting point in my signature and work through those tutorials linked there.


And please, make your titles something that tells us what you need help with - almost everyone here posts because they need help.


Details on what kind of help speed up the answers.


Oh wow, I didn't even know it worked that way. Cool! Thank you so much! And yeah, I misread the thread area I was in.


And sorry about the title, but I didn't want to make it all lengthy and gross, know what I mean?
 

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