WilliamHughes

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Is it possible to roll dice in the damage formula, or something to the same effect?


I could imitate a d6 roll by making it 3 damage with a 100 variance rate, but that would vary all damage, including any static modifiers I wanted to add. 


I want to be able to roll 1d6 + 3 for example. 
 

Warpmind

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I recommend you look at this thread -




- for ideas. :) It includes numerous functions, including random numbers etc. :)
 

deilin

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Code:
1+ Math.randomInt(6)
 

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