RPG Maker Forums

Hi !

I'm thinking of one system.
There are over 140 actors in my game, and each has different performances. Therefore, characters with low minimum and maximum specifications will be discarded and not used.

So, for each character, I want to create a passive skill that helps just by being in the party.


In the case of using this plugin, isn't it about giving state to the actor itself?

What I want is a little different.

ex1) If Actor 4 is in the party, all party members' ATK is increased by +1%.
ex2) If Actor 22 is in the party, all party members' physical defense is increased by +1%.

It should apply even if the actor is simply in the party.
(Even if the actor does not participate in the battle)

Is this possible?

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