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Is there a trick or a (move if you need to) script that would require the actors to have 100% TP to use a skill, but not all skills cost 100 TP to use?

Meanwhile, there would be a TP regen.

This is a recipe for skills having something sort of a global cooldown, but skills have differing cooldown time.

I hope I'm making sense.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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