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Okay two things I need to get out of the way 1: I already know about Yanflay's scripts! So don't suggest those please! 2: I just want something simple that doesn't have so many features that I'll never use in this particular game, hence statement #1. I know Yanflay's scripts are great, but they're a bit much for this one simple thing I want to do. 

Basically I just want to be able to control the font  with a simple script command, but only for text windows that appear when a character is talking.

I have Five countries in my game, plus the 'system' and default font.

Non-dialogue boxes and Main Protagonists (the male or female characters that you control) use the Default font (which is the font the game's title uses and all the other system stuff)

Characters from country one use font B

Characters from country two use font C

Characters from country three use font D

etc

I want to be able to do what Yanflay's messenger script allows you to do, without all the extra bells and whistles, just the stuff related to fonts within textboxes as well as the game's default font.

Is there a way to do this? I would learn how to do so myself, but my scripting skills are well....zero, even in a simple language like Ruby....

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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