Can someone steal your game?

Cqualt

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Hey rpg people!!! just had a question i think i already know the answer to but love to have a confirmed answer! :)

If i go to my RPGMV and then "Deployment" and deploy without the actual files of the game and send it to a friend via uploaded weblink is there a way someone could steal it? claim it as theirs? release it? etc?

Love to hear your thoughts thanks in advance :)
 

BCj

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If the weblink is shared to other people, then yes. Even your friend could do it I suppose.
 

Cqualt

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If the weblink is shared to other people, then yes. Even your friend could do it I suppose.
Even though its been through the deployment phase through the RPGMV program to prevent people altering it?
 

bgillisp

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In theory, yes. There have already been cases of people taking games and posting them on android and claiming them as their own, and there was another who did it on itch.io too. It was the exact same game too in most cases.

There's little you can do to 100% stop it too, but you do hold the copywrite on it so you can DMCA them once you catch them.
 

pasunna

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only thing to prevent it is web deploy
other had some way to hack your protection no matter what you do...
but... if your game that good to get someone try hard to crack
I wouldn't care about the crack...
I will more care if my game have no one buy or even want to free download to play...
 

BCj

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As far as I know, it was quite easy to steal resources at least from a web deploy.
 

ShadowDragon

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if you want it hard to crack, you need to compress the data and JS compleetly
like remove the help text how it works, than encrypt it, (from a backup) before deploy it.
that way, it would be hard to claim as their own. because they dont know how it works.
but doing that in every scriptcall you made, can be alot of work, but it would for them also
hard to decrypt :D
 

pasunna

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As far as I know, it was quite easy to steal resources at least from a web deploy.
wait... I don't know that
I think when play on web it just load only one map at a time doesn't it?
 

Kupotepo

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People can steal your game and sell it. Just like people are pirating music. You have a unique digital fingerprints to proof it usually. I do not think it is a professional hacker who do that. But, you have a little bit of encryption in RPG maker MV.

In theory, yes. There have already been cases of people taking games and posting them on android and claiming them as their own, and there was another who did it on itch.io too. It was the exact same game too in most cases.
:LZScat:It is not a theory. You remembered we have a forum about a person just taking free games from RPG maker central website and resell it on the stream store. So it is possible. :kaohi: Sorry @bgillisp for doing this and it seems mean and inconsiderate. It seems mean, but I think complete information is important.:kaoswt:

If i go to my RPGMV and then "Deployment" and deploy without the actual files of the game and send it to a friend via uploaded weblink is there a way someone could steal it? claim it as theirs? release it? etc?
Wait, you said you send to a friend. If your friend is a good friend, your friend is not stealing your resources. Now, you can test your friend.
 
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Ellie Jane

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wait... I don't know that
I think when play on web it just load only one map at a time doesn't it?
It's easy to do you unfortunately, I won't post how for obvious reasons, but at the very least set up proper indexing. Even that won't stop it though.

The way I see it is if someone wants your graphics they will find a way to take them anyway. People rip resources from the securest of games sometimes by just screen grabbing and editing. So just do the minimum, make it so that they have to go through dubious means, and then just expect that some folk will steal your stuff while knowing you've protected it from wandering kids at least.
 

BCj

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wait... I don't know that
I think when play on web it just load only one map at a time doesn't it?
It's not about loading the map. Don't pin me down on it, but from what I remember when MV was just released and people were using it to release their games online via web deploy, and then complains came that people were stealing sprites, tiles and so on because it was easier than via projectfiles which were still well encrypted by then.

But nowadays most encrypted things can be decrypted, so if people want to steal things they can anyway :/
 

pasunna

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I see
I don’t think about the asset
I think about the whole game
the web deploy is the safe way they cant get the complete playable project
but maybe I still wrong…
 

Kupotepo

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Here we had a talk about it. A lot of people did have a talk about fear. I apologize to the members for showing the threads of the past which might trigger people's emotions or embarrassment.





-------------------------------------------------------------------------------------------------------------
@Cqualt, below comments: then you are ok. Google Drive used Advanced Encryption Standard (AES) which is really hard to hack despite an advantage hacker. https://cloud.google.com/security/encryption-at-rest/default-encryption
As many cryptographers said, security is only as strong as the weakest link. It is mean you have to keep Google Account and Password safe. Unless the thief is come to your house and steal your computer which has RPG Maker Mv files which is less likely if you live in a safe place.
 
Last edited:

Cqualt

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I deployed it to windows not web, but then ive uploaded it to google drive to back up and able to send.
i sent him the deployable windows play version to test
 

BCj

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If they'd come to your house to steal your computer, your MV project would be one of the last things I'd worry about tbh :p
 

Ellie Jane

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I see
I don’t think about the asset
I think about the whole game
the web deploy is the safe way they cant get the complete playable project
but maybe I still wrong…
They can. I won't explain how but they can.

But anyway. Even with encrypted desktop games, unless it's an MMORPG where some runs server-side, in order to play the game the player needs to decrypt it, using the executable. If that's possible, it's hackable.

And even beyond that if somebody wants to steal your graphics they just will.

Not trying to scare anybody. Far from it, most people in the world are decent. But any game, in order to be playable, is vulnerable in some way. Otherwise the player wouldn't be able to play it.
 

MushroomCake28

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I deployed it to windows not web, but then ive uploaded it to google drive to back up and able to send.
i sent him the deployable windows play version to test
Then you're fine. Unless your google drive gets hacked, or your friend uploads your game or share the download link, you're fine.
 

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