@kjsp17
While you're correct, you're kind of missing the point. In the topic, he was trying to say his time is worth money, as in, that's value. All value is relative, regardless of how you use it, nebulously or otherwise. You may value a specific viewpoint more than I might. It's relative. But, in this argument, the only value of time could be money. If we were talking about something other than "can you live off the funds you make", then yes, value doesn't necessarily mean price or currency or anything economical. But, it's neither here nor there, because we're not talking about friendship, respect, or even insights. We're talking about money. Money that is made from being an Indie Developer and whether or not we can live off of it. If you'd like to have a philosophical debate instead of an economical one then we can probably PM about it. In short, if you are charging money for your time, then that is the value of your time to you. There's not really any way around that. The basic premise of the topic is "can you live off of the funds you make". It's only recently that it turned into "my time has X value", which is where the value/currency argument comes in.
In fact, prices are the average of what customers are willing to pay for a service, product, idea, skill, etcetera.
But, I digress. Most of my posts have been an ubiquitous "yes you can, but you must be realistic" to varying degrees. I've even offered advice on how best to do it without running into money problems. Yes you can live off of the funds you make. However, most never make it that far, and very few ever plan properly enough to eventually make it there. Fact of the matter is that people living on the money they make for creating games are the exceptions rather than the rule. But, that doesn't mean an individual can't accomplish it. It just means it's going to be kind of an uphill battle due to the nature of the gaming industry and the nature of it being "art". We all come to the website with visions of grandeur and desires to be the next big Indie Developer. We download the programs in hopes of creating games, sharing our vision with the world, and maybe making a profit doing it. But, it needs to be tempered with a little bit of reality, and I think that's what the topic really speaks to. "Can you live on the funds you make?". Yes, you can, people and company and businesses have proven that. Indie Developers have proven you can. But, everyone knows that, or we wouldn't be here trying it. The question really boils down to "How?". Or rather, "Can you live on the funds you make with RPG Maker programs?".