Can you make addons for your game?

Chay Hawk

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So lets say I have a game, and then I want to Make a map addon or a weapons addon for it, will the player have to download the entire game all over again?
 

Andar

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yes

There are a few scripts that attempt to give a patcher functionality, but there are limits to what those script can do.

You might try them, perhaps the limitations aren't something you care about - but in default you can only publish the entire game.
 

Chay Hawk

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Oh you have to use a patcher :/ you wouldnt happen to know what the limitations are by chance would you?
 

Andar

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Oh you have to use a patcher :/ you wouldnt happen to know what the limitations are by chance would you?
Basically that you can add, but not replace or change older data.

When playing, some data is copied into the savegame and some data is loaded from the original data. Changing the original data will not change everything that was placed into the savegame - that's why you have to start a new game when you add certain scripts or make changes in some database areas, because those changes would not affect the savegame.

The same problem appears when you try to apply those changes as patches after the game was distributed - using an old savegame can then break the game.

If you force the player to start a new game for the changes of the patch, most things usually work - but that's usually not what's intended by added content...
 

Chay Hawk

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What if you were able to modify the save game also? do you know where the save game is located? Also what is the best patcher script that can be used freely in a commercial game?
 
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Celianna

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Chay Hawk, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you. I've deleted your double post.


Or should I say, don't bump your topic until it's been 72 hours since your last post. This is not a chatroom, this is a forum. Answers to support threads can take a few minutes, to an entire day. Be patient.
 
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