Candacis' Resources for MV

Candacis

Pixel Pusher
Restaff
Joined
May 2, 2012
Messages
1,672
Reaction score
2,610
First Language
German
Primarily Uses

Candacis' Resources for MV

Terms of Use: Free for commercial and non-commercial alike unless otherwise stated. But credits needed. Do not repost my originals without my permission.

A4 Inside:

I just wanted to post a quick 'an dirty edit I did for the Inside A4 top parts. I prefer to map with those top parts instead of the originals and thought I share.


Country Side:

Some resources I did for the last ReStaff, useful for country sides or any other peaceful village.


Breakroom:

Just some minor edits, sometimes I only moved the pieces from the SF_Inside B and C tab up half a tile, because that's how I prefer it. This was mostly done for myself and one particular map, but I thought maybe it's useful for others, too.









This last one is for a minigame. If you want to find out how it works, head on over to the MV School!


Digsite:

Here are some cliffs and autotiles, if you want to make a pit, hole or digside inside a desert. Perfect for your explorers, treasure hunters and archeologists. I recommend using OcRam Passages for MV, if you have passability issues and bigger sprites.





Example:

Beach:

Not much here, but some palmtree edits and a pier for a beach.



Roofs:

Back in the days I started my VX Ace edits with pitched roofs and now I did the same thing for MV. Since I did so many Roof recolors and versions, It would be too big to post them all here, so I just added the zip file below. Here is a sample screenshot of one of the roofs:


Generator Parts:

I worked on some small parts for the generator as well as a rework of the gradients with new, more realistic, hair-, skin and eyetones. About 3-4 of my favorite default colors are still in the hair and skinsection. I only did minor changes with the clothes colors.
NOT included are pieces for SV-Battlers and please don't ask me, if I can make them. I never use SV-Battlers myself.

« « « DOWNLOAD THE GENERATOR ZIP FILE » » »​

Preview Generator Parts:


Scars above the eye - Sickly eyes - Overall - Robe

About the Robe: This is a two part piece, one Clothing and one Accessory 2, to hide part of the front hair. You might still have to delete some hair manually. And if you want to have a strand of front hair looking out of the hoodie, you could manually edit that, too.

Preview Gradients:


 
Last edited:

Liak

Veteran
Veteran
Joined
Mar 13, 2012
Messages
1,788
Reaction score
270
First Language
German
Primarily Uses
Very useful! :)
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,597
Reaction score
14,324
First Language
English
Primarily Uses
RMVXA
Yes! You're brining them over to MV!
 

KanaX

Just being a sleepy
Veteran
Joined
Apr 3, 2013
Messages
1,455
Reaction score
1,297
First Language
Broken English.
Primarily Uses
N/A
Glad to see you move the resources to MV.
 

Candacis

Pixel Pusher
Restaff
Joined
May 2, 2012
Messages
1,672
Reaction score
2,610
First Language
German
Primarily Uses
Just a question which mapping style you prefer. But I'm a big fan of the A4 black void and thought I'd offer this variant for all fellow voiders :D


I will neither rescale nor re-do everything I did for VX Ace. But I will also not make edits for VX Ace again. This is over. It only took me a while to warm up to MV (and find the time to make edits in this bigger format..).


MV is a new chapter and there are still so many essentials missing that I wanted to concentrate on that. Or rather, essentials I want to have ;) Which means: roofs. Because I love gabled roofs.


I also added some bigger church windows.
 

lvkennelly

Villager
Member
Joined
Jun 1, 2014
Messages
22
Reaction score
5
First Language
English
Primarily Uses
Thank you so much for these!! :D The rooves are especially handy, nice job!! I was just wondering if it'd be at all possible for you to make some rooves that are snow covered if you have time? ^.^ 
 

Marushia

Neko-chan
Veteran
Joined
Oct 28, 2016
Messages
67
Reaction score
9
First Language
Brazilian
Primarily Uses
Cuteeee *-*. Thank you  I love village´s
 

You Clod

Villager
Member
Joined
Oct 23, 2016
Messages
18
Reaction score
2
First Language
German
Primarily Uses
RMMV
How do I install those roofs? Where do I have to save them?
 

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
15,535
Reaction score
8,614
First Language
English
Primarily Uses
RMMV
You would need to either manually put them into your projects Tileset folder or use the import option from inside the editor. Then, most of the files, you would set as one of the B-E sheets.
 

blackhawk3038

Villager
Member
Joined
Apr 27, 2017
Messages
13
Reaction score
0
First Language
English
Primarily Uses
N/A
how do you import them so that they are all part of the same tileset .png, rather than having them individual so they take up A-E on a new tileset?
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,597
Reaction score
14,324
First Language
English
Primarily Uses
RMVXA
You go to an image editor program and copy and paste what you need into a tileset. Make sure to follow the formatting rules for A - E tiles (easiest way is to take a current A, B, C, D or E tileset, and use that as a base).
 

Shinma

Lurker
Veteran
Joined
Dec 29, 2012
Messages
756
Reaction score
341
First Language
English
Primarily Uses
RMMV
Nice work, thank you for sharing!!!
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,597
Reaction score
14,324
First Language
English
Primarily Uses
RMVXA
I use GIMP myself.
 

Sythian Bard

Self Proclaimed Beard Extraordinaire
Veteran
Joined
Jun 23, 2015
Messages
169
Reaction score
351
First Language
English
Primarily Uses
RMMV
The Water Pump is Adorable! :kaoswt:
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Made a surprising amount of progress in these past two days. Really helps when parallax mapping breaks limitation and allowing me to be creative and make maps that match my vision.
Let's promote our amazing artists in RPG Maker community! I posted right now about my game Phil Alone on Twitter and I decided to thanks Lime Zu, the amazing artist that did all the pixel assets for my game!
I just realised that the reason behind me not being able to make a game may be the lack of my original resources. I just dont like the look of MV faces and sprites, lol. Guess I will have make my own art.
I'm posting a commission art soon! :kaoswt2:
So here's a fun/tragic fact about me: I have an awful memory. But to be correct, I have memory "leaks". My memory is actually amazing, my issue is I can't keep memories for long, in fact, I once forgot my name. :kaoswt2:

Forum statistics

Threads
107,452
Messages
1,029,802
Members
139,583
Latest member
KenanPal
Top