Cannon read property "height" of undefined

DryTEK

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Hello,

recently I tried out Yanfly's BattleEngineCore, AnimatedSVEnemies. Everything worked fine and without problem untill I tried to make enemy look like one of my NPCs by using <Sideview Battler: filename> command. At that point game crashes with error "Cannon read property "height" of undefined". Is there any fix for it?
 

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slimmmeiske2

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Your plugins are in the wrong order. You can find the right order here.
 

DryTEK

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Your plugins are in the wrong order. You can find the right order here.
hmm.. only wrong plugin that was in wrong order was "Battle status window" right? So I put it in the right place, but still doesn't work.
 

Aloe Guvner

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Open your rpg_core.js file in a text editor. What version does it say on the top?

You can find the rpg_core.js file in the "js" folder of your project.
 

Andar

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it might be that your filename is wrong. Windows has a stupid override that let's it ignore capitalization on filenames, but everywhere else that override does not exist - and that includes browserbased engines.

For windows, Kid1 and kid1 are identical filenames - everywhere else that are two different files. and the undefined height could be because it can't load the file correctly, so try the other name.
 

DryTEK

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Open your rpg_core.js file in a text editor. What version does it say on the top?

You can find the rpg_core.js file in the "js" folder of your project.
Oh thank you <3 I came back to this project after 2 years or so and those files werent updated. Now it's working. Thank you so much
 

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