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Using 1.02a version on steam.

Line 726 of Game_Battler has the line to control TP at battle start, but nothing I do to this value will change it.

I've been trying to get TP to start at 100, but actually changing the default of rand * 25 to anything else yields no results.

Actually, setting self.tp = 100 crashed the game about 1/15 battles.

#===============================================================================# name: easy TP access# code snippet by Elise-Chan# allows easy access to TP control#===============================================================================module ELISE_CHAN#===============================================================================# start configuration#===============================================================================MAX_TP = 100 #MAX amount of TP that your characters may haveSTART_TP = 0 #starting TP, default = 0.MODE_SET = false #[true = always start with the value from START_TP]#[false = gives a random amount of TP between the values of START_TP# and MAX_VALUE]MAX_VALUE = 25#===============================================================================# end configuration#===============================================================================end#===============================================================================class Game_BattlerBaseinclude ELISE_CHANdef max_tpreturn MAX_TPend #classend #defclass Game_Battler < Game_BattlerBaseinclude ELISE_CHANif MODE_SET == truedef init_tpself.tp = rand && START_TPend #ifelsif MODE_SET == false@tp = rand * MAX_VALUEendend#===============================================================================I tried sticking this script in underneath the Game_Battler script, but no dice. I obviously edited it to 'start' at 100, but I'm not sure if I stuck it in there right.

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