I know that in order to see the background map/parallax you need to have a transparent area. When I open files for games that use parallaxes (i.e. End Roll) they have transparent lower layer tiles that let you see it, but when I make my own project and put in a parallax through map settings and use the default transparent tile in the game's original tilesets, they do not show as transparent but as the color of the tile.
Is this something that can be fixed within the engine or is there any external plugins or scripts that I need?
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